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We did our best to keep it manageable, so don’t force your tool into orifices not intended for it!
Disassembly 3d vr Pc#
Every level is a VR sandbox! Instead of disassembling the object, spawn in weapons and bombs, place and pose mannequins, and stick C4 everywhere and get ready for tons of fun! But don’t overdo it because no PC on Earth, nor Michael Bay can handle this much explosions! More fun sandbox items will be added in the future, give us suggestions! EXPERIENCEĭrive cars and a tank, fly a helicopter and fighter jet, experience a plane crash, dive underwater in a submarine, sail and sink with the Titanic, orbit the Earth, ride an elevator, cook food, make coffee, and much more! Experience everything in this game! There is no other VR game like this!Īs this is a physics-heavy game in VR, please expect and report any glitches you may find in this initial release.
Disassembly 3d vr tv#
Shoot a TV with a shotgun, blow up your computer, smash stuff with a hammer, and much more. All fully interactive with realistic disassembly physics! Weapons and additional tools unlock as you complete levels for more destructive fun! DESTROY Remove screws, bolts, nuts and every single part with your tools and bare hands. Finally, the gaps needing for further contributions, raised from the adoption of a Digitized Disassembly, are listed, and the main technologies so far employed to cope with them, through a Virtual/Augmented Disassembly-oriented Simulation perspective, have also been detected and provided as a guide for those who want to approach the hybrid simulation/disassembly research context.Love taking things apart? Seeing how things work? Destroying stuff? Shooting stuff with a shotgun or rocket launcher? This game lets you do so in the ultimate destruction experience! DISASSEMBLEĭisassembly VR: Ultimate Reality Destruction simulates the experience of taking everyday objects apart. Discussed in a deeper and sector-independent way, results provide directions about the lifecycle phases to be explored through simulations, the technologies to be involved, and both the final purpose and the type of simulation approach to be adopted.
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Based on the results obtained, two roles of simulation to support the disassembly process (Sequence planning and process optimization and Training) seem the most interesting from the twofold CE/I4.0 perspective, combining up to date technologies with traditional simulation approaches. At this purpose, the main roles played by simulation to ease the disassembly process, also through the support of Industry 4.0 (I4.0) technologies, have been detected. This research detects, through a systematic literature review, how so far simulation approaches have been proposed and applied in the extant literature to foster the disassembly process with a focus on Printed Circuit Boards (PCBs).
![disassembly 3d vr disassembly 3d vr](https://c2.staticflickr.com/8/7006/6841497907_62cd8e4d9b_b.jpg)
However, only scattered attempts have explored how digital technologies (specifically, simulation) can support the CE adoption, by focusing on disassembly processes. Considering all the End-of-Life (EoL) management practices detected, disassembly processes have been identified as strategic. Several strategies have been detected in the extant literature to understand how Circular Economy (CE) can be pursued.